Fire flowers – Forget-Me-Not’s character powerups

When did videogames become so needy?

I’m playing two games at the moment.  The first is Alan Wake, a big budget mystery/horror in the vein of Stephen King. It looks and sounds fantastic, has stunning production values and is so desperate to impress me I want to jump out the nearest window whenever I play it.

Then there’s Forget-Me-Not for iPhone, which looks like this.

Described as Pacman meets Rogue, (although I’d call it a mashup of Halls of the Things and British Bulldog) I think the reason I love it so much is it doesn’t give a damn about me.

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